415 research outputs found

    Optimal equilibria of the best shot game

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    We consider any network environment in which the "best shot game" is played. This is the case where the possible actions are only two for every node (0 and 1), and the best response for a node is 1 if and only if all her neighbors play 0. A natural application of the model is one in which the action 1 is the purchase of a good, which is locally a public good, in the sense that it will be available also to neighbors. This game typically exhibits a great multiplicity of equilibria. Imagine a social planner whose scope is to find an optimal equilibrium, i.e. one in which the number of nodes playing 1 is minimal. To find such an equilibrium is a very hard task for any non-trivial network architecture. We propose an implementable mechanism that, in the limit of infinite time, reaches an optimal equilibrium, even if this equilibrium and even the network structure is unknown to the social planner.Comment: submitted to JPE

    Statics and dynamics of selfish interactions in distributed service systems

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    We study a class of games which model the competition among agents to access some service provided by distributed service units and which exhibit congestion and frustration phenomena when service units have limited capacity. We propose a technique, based on the cavity method of statistical physics, to characterize the full spectrum of Nash equilibria of the game. The analysis reveals a large variety of equilibria, with very different statistical properties. Natural selfish dynamics, such as best-response, usually tend to large-utility equilibria, even though those of smaller utility are exponentially more numerous. Interestingly, the latter actually can be reached by selecting the initial conditions of the best-response dynamics close to the saturation limit of the service unit capacities. We also study a more realistic stochastic variant of the game by means of a simple and effective approximation of the average over the random parameters, showing that the properties of the average-case Nash equilibria are qualitatively similar to the deterministic ones.Comment: 30 pages, 10 figure

    Large deviations of cascade processes on graphs

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    Simple models of irreversible dynamical processes such as Bootstrap Percolation have been successfully applied to describe cascade processes in a large variety of different contexts. However, the problem of analyzing non-typical trajectories, which can be crucial for the understanding of the out-of-equilibrium phenomena, is still considered to be intractable in most cases. Here we introduce an efficient method to find and analyze optimized trajectories of cascade processes. We show that for a wide class of irreversible dynamical rules, this problem can be solved efficiently on large-scale systems

    Collaboration in Social Networks

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    The very notion of social network implies that linked individuals interact repeatedly with each other. This allows them not only to learn successful strategies and adapt to them, but also to condition their own behavior on the behavior of others, in a strategic forward looking manner. Game theory of repeated games shows that these circumstances are conducive to the emergence of collaboration in simple games of two players. We investigate the extension of this concept to the case where players are engaged in a local contribution game and show that rationality and credibility of threats identify a class of Nash equilibria -- that we call "collaborative equilibria" -- that have a precise interpretation in terms of sub-graphs of the social network. For large network games, the number of such equilibria is exponentially large in the number of players. When incentives to defect are small, equilibria are supported by local structures whereas when incentives exceed a threshold they acquire a non-local nature, which requires a "critical mass" of more than a given fraction of the players to collaborate. Therefore, when incentives are high, an individual deviation typically causes the collapse of collaboration across the whole system. At the same time, higher incentives to defect typically support equilibria with a higher density of collaborators. The resulting picture conforms with several results in sociology and in the experimental literature on game theory, such as the prevalence of collaboration in denser groups and in the structural hubs of sparse networks

    Topology-Induced Inverse Phase Transitions

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    Inverse phase transitions are striking phenomena in which an apparently more ordered state disorders under cooling. This behavior can naturally emerge in tricritical systems on heterogeneous networks and it is strongly enhanced by the presence of disassortative degree correlations. We show it both analytically and numerically, providing also a microscopic interpretation of inverse transitions in terms of freezing of sparse subgraphs and coupling renormalization.Comment: 4 pages, 4 figure

    Containing epidemic outbreaks by message-passing techniques

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    The problem of targeted network immunization can be defined as the one of finding a subset of nodes in a network to immunize or vaccinate in order to minimize a tradeoff between the cost of vaccination and the final (stationary) expected infection under a given epidemic model. Although computing the expected infection is a hard computational problem, simple and efficient mean-field approximations have been put forward in the literature in recent years. The optimization problem can be recast into a constrained one in which the constraints enforce local mean-field equations describing the average stationary state of the epidemic process. For a wide class of epidemic models, including the susceptible-infected-removed and the susceptible-infected-susceptible models, we define a message-passing approach to network immunization that allows us to study the statistical properties of epidemic outbreaks in the presence of immunized nodes as well as to find (nearly) optimal immunization sets for a given choice of parameters and costs. The algorithm scales linearly with the size of the graph and it can be made efficient even on large networks. We compare its performance with topologically based heuristics, greedy methods, and simulated annealing

    Algebraic coarsening in voter models with intermediate states

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    The introduction of intermediate states in the dynamics of the voter model modifies the ordering process and restores an effective surface tension. The logarithmic coarsening of the conventional voter model in two dimensions is eliminated in favour of an algebraic decay of the density of interfaces with time, compatible with Model A dynamics at low temperatures. This phenomenon is addressed by deriving Langevin equations for the dynamics of appropriately defined continuous fields. These equations are analyzed using field theoretical arguments and by means of a recently proposed numerical technique for the integration of stochastic equations with multiplicative noise. We find good agreement with lattice simulations of the microscopic model.Comment: 11 pages, 5 figures; minor typos correcte

    Optimal Paths in Complex Networks with Correlated Weights: The World-wide Airport Network

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    We study complex networks with weights, wijw_{ij}, associated with each link connecting node ii and jj. The weights are chosen to be correlated with the network topology in the form found in two real world examples, (a) the world-wide airport network, and (b) the {\it E. Coli} metabolic network. Here wij∼xij(kikj)αw_{ij} \sim x_{ij} (k_i k_j)^\alpha, where kik_i and kjk_j are the degrees of nodes ii and jj, xijx_{ij} is a random number and α\alpha represents the strength of the correlations. The case α>0\alpha > 0 represents correlation between weights and degree, while α<0\alpha < 0 represents anti-correlation and the case α=0\alpha = 0 reduces to the case of no correlations. We study the scaling of the lengths of the optimal paths, ℓopt\ell_{\rm opt}, with the system size NN in strong disorder for scale-free networks for different α\alpha. We calculate the robustness of correlated scale-free networks with different α\alpha, and find the networks with α<0\alpha < 0 to be the most robust networks when compared to the other values of α\alpha. We propose an analytical method to study percolation phenomena on networks with this kind of correlation. We compare our simulation results with the real world-wide airport network, and we find good agreement

    Seismic Response Analysis of Continuous Multispan Bridges with Partial Isolation

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    Partially isolated bridges are a particular class of bridges in which isolation bearings are placed only between the piers top and the deck whereas seismic stoppers restrain the transverse motion of the deck at the abutments. This paper proposes an analytical formulation for the seismic analysis of these bridges, modelled as beams with intermediate viscoelastic restraints whose properties describe the pier-isolator behaviour. Different techniques are developed for solving the seismic problem. The first technique employs the complex mode superposition method and provides an exact benchmark solution to the problem at hand. The two other simplified techniques are based on an approximation of the displacement field and are useful for preliminary assessment and design purposes. A realistic bridge is considered as case study and its seismic response under a set of ground motion records is analyzed. First, the complex mode superposition method is applied to study the characteristic features of the dynamic and seismic response of the system. A parametric analysis is carried out to evaluate the influence of support stiffness and damping on the seismic performance. Then, a comparison is made between the exact solution and the approximate solutions in order to evaluate the accuracy and suitability of the simplified analysis techniques for evaluating the seismic response of partially isolated bridges
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